

The ECC memory protection, which is important for professional applications, was completely omitted and the FP64 hardware was shortened (only 1/3 of the shader are FP64-capable and thereby only 1/12 of the FP32’s performance). In worst case scenarios, the performance of the Fermi architecture can also be worse than expected. As there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution in order to utilize the higher amount of shaders per SM more efficiently. In theory, the performance per core should be greatly improved over previous generations. They feature more shaders (3x16 instead of 2x16), more texture units (8 instead of 4) and more SFUs per streaming multi-processor (SM). In contrast to the GF100, which was designed for professional applications, these latter chips target the consumer market. Unlike the GF100, the smaller GF104, GF106, and GF108 cores were not only shortened, but also considerably modified. Therefore, the architecture is not directly comparable to the old GT215 (e.g., GeForce GTS 350M) or GT216 (e.g., GeForce GT 330M) cores. Except for the memory controllers, the GF108 can essentially be considered a halved GF106. Game Ready Driver Release Notes (v466.The GF108 core of the GT 525M is related to the GF100 core found in the GeFore GTX 480M and offers 96 shaders and a 128 Bit memory bus for DDR3 VRAM.Our 3D Vision Video Player will continue to be offered as a standalone download, for free, until the end of 2019. It is no longer available as a standalone download.

Our software that enables the use of 3D gaming with 3D TVs, 3DTV Play, is now included for free in Release 418.

Those looking to utilize 3D Vision can remain on a Release 418 driver. A complete list of Kepler-series GeForce GPUs can be found here. Critical security updates will be available for these products through April 2020. Please note: Effective April 12, 2018, Game Ready Driver upgrades, including performance enhancements, new features, and bug fixes, will be available only for desktop Kepler, Maxwell, Pascal, Volta, Turing and Ampere-series, as well as for systems utilizing mobile Maxwell, Pascal, and Turing-series GPUs for notebooks.įollowing the posting of the final driver from Release 418 on ApGeForce Game Ready Drivers will no longer support NVIDIA 3D Vision or systems utilizing mobile Kepler-series GPUs.
